At the Game Developers Conference in San Francisco, virtual reality is all the rage. After attendees overflowed, the discussions on VR were actually moved to larger conference rooms in an effort to help everyone see the talks they wanted to — and even then they filled up to capacity. 

The reason was clear: everyone expects great things out of VR in the coming years, as headsets that allow everyday consumers to transport themselves to other places become more available.

“This will forever be the GDC before VR dropped,” Kimberly Voll, a game developer and cognitive scientist, said in her presentation.

Jesse Schell, CEO of Schell Games and author of “The Art of Game Design,” said that he expects companies to sell 8 million high-performance headsets designed for use by gamers, like the Oculus Rift, HTC Vive and Playstation VR,  by the end of 2017. On top of that, he said that mobile VR headsets like Google Cardboard and the Samsung Gear VR will outnumber gamer-focused devices four to one. 

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Source: COMPUTER WORLD