Tom Cruise voguing in Minority Report

Minority Report (2002) was an unusual movie. Though it was only moderately successful at the time – by Spielberg's standards anyway – it seemed to have a big influence on techies and UI people.

If you haven't seen the film, the central character is shown using his 'electro-gloved' hands to physically manipulate the user interface on the screens in front of him. Picture Tom Cruise 'voguing' in The Matrix and you probably have a sense of it.

Projects quickly sprang up hacking together Kinects and other hardware in an attempt to reproduce this futuristic gestural UI experience.

madonna-vogue

Funnily enough, if they'd spoken to Cruise they might not have been so keen. Apparently these full-body, UI gestures were so physically demanding that poor old Mr. Cruise needed to take frequent rest breaks during filming. Probably not something you'd want to do all day for your job.

The truth is, usually we want to be able to communicate our intentions with the least possible effort. Direct brain-to-computer interfaces are beginning to become a reality. Siri and Google Voice have become so good we barely think of them.

But another almost effortless UI method has been mostly ignored – till now.

The Birth of the Eye-tracking UI

Eye-tracking is a technology you're likely familiar with, but we tend to think of as a testing method – and it IS. But it's now getting serious attention as a user input method.

Rather than simply recording the path of a user's eyes and later relating that to their behavior, software can now react to a user's eye movements in real time and update the interface accordingly. That opens up some really cool possibilities.

I thought we'd touch on two hardware projects taking this idea on.

Tobii EyeX Controller

Tobii_EyeX

This rather elegant-looking device is the EyeX Controller from Swedish company Tobii. The unit plugs into your PC (no OSX support at the moment) and tracks your eyes via an infrared camera in the middle of the device.

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Although interacting with a computer directly with your eyes seems magical to us (it is), your computer just sees a stream of coordinates, indistinguishable from a mouse or trackpad.

Tobii offers an SDK for developers and has already integrated EyeX controller support into a selection of Steam games – including Assassin's Creed Rogue.

Assassin's Creed

In the game, the camera automatically re-centers on your 'gaze point', leaving your hands free to control movement and actions. It sounds amazing.

Tobii already offers a line of eye-tracking Assistive Technology (AT) devices called Tobii Dynavox that are designed to help users with motor skill and communication difficulties.

You would think that the addition of a successful consumer-level product would only help their AT products.

The EyeX retails for what seems like a very reasonable 119 € (about $US127).

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